WaitTime is a struct that acts like an int but also an enum for some intellisense help Users may use the enum like values: Forever, Never, Immediate or enter any arbitrary integer.
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| static readonly WaitTime | Forever = new WaitTime(-1) |
| static readonly WaitTime | Never = new WaitTime(-2) |
| static readonly WaitTime | Immediate = new WaitTime(0) |
WaitTime is a struct that acts like an int but also an enum for some intellisense help Users may use the enum like values: Forever, Never, Immediate or enter any arbitrary integer.
Definition at line 234 of file Enums.cs.
◆ operator int()
| implicit GenerallyPositive.Enums.WaitTime.operator int |
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WaitTime | wt | ) |
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◆ operator WaitTime()
| implicit GenerallyPositive.Enums.WaitTime.operator WaitTime |
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int | ms | ) |
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◆ ToString()
| override string GenerallyPositive.Enums.WaitTime.ToString |
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◆ Forever
| readonly WaitTime GenerallyPositive.Enums.WaitTime.Forever = new WaitTime(-1) |
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◆ Immediate
| readonly WaitTime GenerallyPositive.Enums.WaitTime.Immediate = new WaitTime(0) |
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◆ Never
| readonly WaitTime GenerallyPositive.Enums.WaitTime.Never = new WaitTime(-2) |
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The documentation for this struct was generated from the following file: